Jam Jam 2018 will introduce the Seminar Day where experienced jam organizers and jammers around the globe share their experiences in short talks.
All Jam Jam tickets include access to the Seminar Day. If you purchase Seminar Day ticket, you are also eligible for the bus ride back to Helsinki on Friday night.
Project.99 – Making Weird Games Every Month – Sun Park, Turtle Cream
Event Organising – All the Obstacles to Look Out for – Astrid Mie Refstrup, Nordic Game Jam
Finding Identity of Slavic Game Jam over the Years – Kacper Domański, Slavic Game Jam
Molesting the Match-3 Market and other Jammed Games – Petri Purho
Baba is You – Arvi Teikari
How I Tried to MAKE MUSIC 4 UR GAMES – Elie Abraham, Elie & Ian
Jamming Across the World – Some Challenges of Jamming in Different Countries and Cultures – Jo Summers, Global Game Jam
Why Game Jam – A Story about Personal and Communal Benefits – Miikka Harjuntausta
Jamming a Game while Cycling 600 km on a Tandem – Jonne Harja & Samuli Jääskeläinen
Sun Park, Turtle Cream/Out of Index
Project.99 – Making Weird Games Every Month
Sun Park is an indie developer based in Seoul, South Korea. He founded the independent game studio Turtle Cream in 2009. He has directed several games, including Sugar Cube: Bittersweet Factory and 6180 the moon. Since Dec 2016, he has led the developer crew Project.99, a group endeavor to make experimental games every month. He is a co-organizer of the experimental game festival Out Of Index, South Korea region organizer of Global Game Jam, and organizes other indie events like Seoul Indies, etc.
Astrid Mie Refstrup, Triple Topping/Nordic Game Jam
Event Organising – All the Obstacles to Look out for
Astrid Mie is a first of all a hotdog fanatic! Together with co-founder Simon she is passionately building the game studio of her dreams Triple Topping. In 2018 she proudly retried after 2 years as the head of legendary Nordic Game Jam. She keeps jamming onwards as a board member of Global Game Jam.
Kacper Domanski, The Astronauts/Slavic Game Jam
Finding Identity of Slavic Game Jam over the Years
Kacper Domanski: I’m a designer/programmer at The Astronauts working dark fantasy shooter – Witchfire. But first and foremost I’m a jammer. I have been ever since my first GGJ back in 2014. Since then I participated in over 20 game jams, as well as organized quite a few. In 2015 together with my friends, we founded Slavic Game Jam, first international game jam in Poland, as our response to Nordic Game Jam. Ever since I’ve been leading the SGJ team, making sure we’re doing a better job every year.
Baba is You
Arvi is a Finnish indie game developer. A lifelong desire to create led him first to drawing and painting and later to game design. One of his greatest interests as a game developer is to create experiences that surprise or otherwise evoke emotion in the audience, be it through a relatable structures or unusual design. Preferring to make things quickly and not dwell on details, game jams have become a very important part of his identity as a game developer.
Petri Purho, Nolla Games
Molesting the Match-3 Market and other Jammed Games
Petri Purho is a magician who also makes games. He is best known as the creator of Crayon Physics Deluxe (http://crayonphysics.com/). In his youth he also made a lot tiny experimental games (http://kloonigames.com/blog/games).
Elie Abraham, Elie & Ian
How I Tried to MAKE MUSIC 4 UR GAME
Elie Abraham has a reputation for traveling the world, speed-making music at game jams, and developing their brand around it. If the name doesn’t ring a bell, often times the I WANT 2 MAKE MUSIC 4 UR GAME sign does. At Global Game Jam 2018, Elie tried to raise the bar by setting a new world record and managed to soundtrack 17 games while live-streaming the entire process. After downloading the footage for proof, Elie submitted this feat to the Guinness World Records, but was ultimately turned down. This talk is about how game jams can more than kickstart one’s career and tells the tale of the new world record.
Jo Summers, Global Game Jam
Jamming across the World – Some Challenges of Jamming in Different Countries and Cultures
Jo Summers has over 10 years of experience curating and producing community technology events, including Hackathons, Barcamps, Maker Faires and videogame parties. She is currently the executive producer for Global Game Jam and GGJ NEXT – a worldwide game jam for kids. She is a passionate advocate for showcasing weird and wonderful games to the general public, as well as supporting and promoting diversity within the creation of games.
Samuli Jääskeläinen, Varjo
Jamming a Game while Cycling 600 km on a Tandem
Samuli Jääskeläinen is an avid game jammer and unpredictable traveler, who is known for doing One game a month challenge for over five years as well as traveling to different countries for each Global Game Jam. When he is not busy jamming games, he is pushing the boundaries of virtual reality at Varjo. He is talking at Jam Jam about cycling stunt from last summer, where he programmed a game on a tandem with Jonne Harja using renewable energy.
Why Game Jam – A Story about Personal and Communal Benefits
Jamming a Game while Cycling 600 km on a Tandem
Jouni Jussila, Playmore Games
Jamming with Board Games!
Jouni Jussila is so keen on board games he co-founded a company that solely focuses on helping people to get into the booming analog side of gaming. Having published a board game and organized several jams Jouni will highlight what’s so special about jamming with pen and paper.
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