History is transferred into games in Museo Game Jam

In Museo game jam a diverse group of game developers and museum professionals came together to create games inspired by museum exhibition items. The jam was organized in collaboration of Finnish Game Jam Ry, Finnish Museum of Games and Stories to Games (Tarinat peliin) project as an effort to explore how non-game archive materials can be turned into games and installations.

 

The venue had an important role. The jam was held at the Museum center Vapriikki in Tampere, which hosts a diverse collection of museums, and is also the home of Finnish Museum of Games (Suomen Pelimuseo). Museum of Games holds an extensive archive of games, both digital and non-digital.

 

The archives and materials of Vapriikki worked as the main inspiration of the games. Researchers and other experts from several museums in Vapriikki presented the exhibition items that were curated for the jam. There was not a single set theme in the jam, instead the jammers used the presented items as their inspiration.

All of the games were open for public playtesting a day after the jamming ended.The jam attracted in total 32 jammers who created 8 games. You can download all the games for free from the jam’s Itch.io page.

Museo Game Jam 7.-8.11.2018

Finnish Game Jam, The Finnish Museum of Games and Stories to Games project join forces to organize a jam that brings together game developers and museum experts. This endeavor is the first of it’s kind as The Finnish Museum of Games opens it’s archives for the participants to use and draw inspiration form. The jam is organized at the Museum Centre Vapriikki in Tampere, which is also the home of The Finnish Museum of Games.

On Friday after the jam all the games will be available for public to play in Vapriikki museums.

Registration is now open in Eventbrite. See you in Vapriikki!

Museo Game Jam
7.-8.11. 2018
Museum Centre Vapriikki, Tampere


The Finnish Museum of Games showcases the Finnish gaming culture in a versatile manner and tells the story of how digital gaming in Finland started and developed over the years. In addition to digital games, the museum also talks about board games and role-playing games.

Tarinat peliin (Stories to Games) is a development project which aims at bringing museum professionals and game industry professionals together and creating games based on real stories. The project is executed by The Finnish Museums Association and Kajaani University of Applied Sciences. The project began on May 2017 and will last until December 2018.

Children inspired games at the Pikku Kakkonen Game Jam

Children were acting as both creators and the audience of games in the unique Pikku Kakkonen Game Jam. Kids had drawn and sent hundreds of game characters and their characteristics for the jammers, who got to select the drawings that inspired them and create games around them.

 

As suitable, the game jam was located in the Yle’s studio in Mediapolis, Tampere, from where the Pikku Kakkonen show is aired. The inspiring surroundings featured a life-size doll house and a visit from the famous and frightening Morso. On Sunday, a group of children arrived to the site as voice actors, and tested the games.

 

There were 23 jammers, who made in total 6 games during 48 hours. The game jam was organized by Finnish Game Jam and Finland’s national public broadcasting company Yle. See and download the games from the jam’s Itch page.

Pikku Kakkonen Game Jam

We’re jamming games for children in collaboration with the beloved children’s tv show Pikku Kakkonen!

Finnish Game Jam partners up with Finland’s national public broadcasting company Yle to organize a unique kind of game jam. This time it’s all about the kids! Not only are they the target audience, but creators as well: Yle ran a nationwide campaign to collect drawings from children to be used as the main inspiration for the games.

In addition, jamming will take place in the studio set of Pikku Kakkonen, located in Tohloppi district of Tampere.

After the jam all of the games will be available for free on itch.io.

Pikku Kakkonen Game Jam
12.-14.10. 2018
Mediapolis, Tampere

Game jamming at Pocket Gamer Connects

For the third time in a row, Finnish Game Jam brought game jamming to the mobile game conference Pocket Gamer Connects Helsinki. The Pocket Jam is run at the heart of the conference, where many bite sized mobile games and other games are born. This time the theme for the games was “Chain Reaction”, from which 10 games were completed. See them all from here!

The games that were finished and uploaded according to the deadline participated in a competition, where Pocket Gamer awarded three games and gave one honorary mention. Here are the awarded games:

1st place: ExeCUTE

Mikko “Mishicu “Aaltio – Music & Sound Design
Matti Isotalo – UI, Graphics
Emppu Nurminen – Visual Artist
Henri Sarasvirta – Programming
Joel Setterberg – Programming

2nd place: Sculpt

Miikka Harjuntausta – Code
Krista Erkkilä – Art
Nam Nguyen – Music

3rd place: Stock Market Panic

Henri Niva – Programming, Game Design
Ville Talonpoika – Programming, Game Design
Francesco Fontana – UI Design, Game Design
Hannu Koivuranta – Environment Art, Game Design
Arttu Norrlin – Character Art, Game Design
Valtteri Bade – UI Art, Game Design
Elie Abraham – Music

Honorary mention: Chain Lightning

Paavo Kyppö – Programming
Ivan Rubin – Art
Jani Gröhn – Design & Music

11 games made at the ASM Game Jam 2018

Finnish Game Jam organized the already traditional game jam at the Assembly Summer. In the sixth ASM Game Jam, participants created 11 games around the theme “Hot Hot Hot”. Everyone at Assembly was welcomed to join the jamming also as voice actors and playtesters.

See the compilation video and gameplay videos below, and check all the game projects from https://itch.io/jam/asm-game-jam-2018!

#7 hour jam, #Seittemätunnijamit, comes to SuomiAreena, Pori

Finnish Game Jam together with Veikkaus Game Studio will bring a game jam to the audiences of SuomiAreena on 19th July. This seven hour game jam will be placed at Kansalaistori at the heart of Pori at Veikkaus’ booth.

Anybody can join the jamming as voice actors at noon together with Finnish celebrities and politicians Aira Samulin, Kike Elomaa and Ilkka Kanerva. The finished games (if all goes well) will be available for play at 16:00.

Come talk about games and beat the score that Finnish YouTuber Herbalisti and Peter Vesterbacka will set for each game!

Jam Jam 2018 attracted game jam organizers around the world together

On June 29th, almost 70 game jam organizers from all over the world arrived into the middle of a Finnish forest in Sappee, Finland. Here the Finnish Game Jam organized the annual Jam Jam Festival. For three days, jam organizers and jammers discussed, networked and shared ideas.

 

Friday’s seminar was full with interesting talks, such as Sun Park talking about making weird games every month, Astrid Mie Refstrup about the obstacles for event organizing, and Arvi Teikari talking about the jam-born Baba is You game. The full list of the speeches included:

  • Project.99 – Making Weird Games Every Month – Sun Park, Turtle Cream
  • Event Organising – All the Obstacles to Look Out for – Astrid Mie Refstrup, Nordic Game Jam
  • Finding Identity of Slavic Game Jam over the Years  – Kacper Domański, Slavic Game Jam
  • Molesting the Match-3 Market and other Jammed Games – Petri Purho
  • Baba is You – Arvi Teikari
  • How I Tried to MAKE MUSIC 4 UR GAMES – Elie Abraham, Elie & Ian
  • Jamming Across the World – Some Challenges of Jamming in Different
  • Countries and Cultures – Jo Summers, Global Game Jam
  • Why Game Jam – A Story about Personal and Communal Benefits  – Miikka Harjuntausta
  • Jamming a Game while Cycling 600 km on a Tandem – Jonne Harja & Samuli Jääskeläinen

 

Saturday and Sunday consisted from more than 10 workshops, that anyone of the participants could organize. The workshops also including a 1h game jam, in which the participants created 8 games. In addition, the #JamBike duo Jonne Harja and Samuli Jääskeläinen arrived to the place with their tandem bike, coding a game as they cycled 60 km to the location. All participants were even given the possibility to try to ride and code with the bike.

  

In addition to the official program, a lot of sharing, discussing and creating new jam ideas happened in the 8 hot tubs and 9 saunas of the 8 cabins reserved for the festival. One of the saunas was even located in a bus that was driven from Kotka to Sappee just for the weekend.

   

IGDA Finland and some IGDA’s international guests convened in the Jam Jam as well, and the combination of game jam organizers and IGDA community was certainly a fruitful one.

  

Thanks to all participants for the successful event, and our sponsors Boozembly, Korulab and Futureplay Games and our supporter Neogames! Jam Jam will be back in 2019!

 

Jam Jam 2018 tickets now available

Finnish Game Jam is organizing the annual game jam retreat, Jam Jam, for game jam organizers and anyone interested in learning, discussing and sharing ideas on game jams.

The tickets are now available and will cover the rent of the cottages, Friday’s seminar, lunches, snacks and the bus rides from Helsinki and back. You can also buy a ticket only for the one-day seminar or volunteer as a help for the weekend. See more and get a ticket from Eventbrite.

Jam Jam 2018 is located in the middle of a Finnish forest, on top of a mountain called Sappeenvuori – about 2h car ride from Helsinki (see details from Sappee.fi). The Jam Jam 2018 is also supported by Neogames.

Games from Edu Game Jam

Teachers and game developers gathered together and created four new games at the first Edu Game Jam at ITK-konferenssi, Hämeenlinna. The jam was co-organized by Finnish Game Jam and the Growing Mind research project, and supported by Ministry of Education and Culture and Lenovo. Check out the games: Continue reading